Usage of the backprojection filtration (BPF) algorithm for reconstructing images from motion-contaminated fan-beam data may result in motion-induced streak artifacts, which appear in the direction of the chords on which images are reconstructed. These streak artifacts, which are most pronounced along chords tangent to the edges of the moving object, may be suppressed by use of the weighted BPF (WBPF) algorithm, which can exploit the inherent redundancies in fan-beam data. More specifically, reconstructions using full-scan and short-scan data can allow for substantial suppression of these streaks, whereas those using reduced-scan data can allow for partial suppression. Since multiple different reconstructions of the same chord can be obtained by varying the amount of redundant data used, we have laid the groundwork for a possible method to characterize the amount of motion encoded within the data used for reconstructing an image on a particular chord. Furthermore, since motion artifacts in WBPF reconstructions using full-scan and short-scan data appear similar to those in corresponding fan-beam filtered backprojection (FFBP) reconstructions for the cases performed in this study, the BPF and WBPF algorithms potentially may be used to arrive at a more fundamental characterization of how motion artifacts appear in FFBP reconstructions.