Medical imaging learns from computer gaming

J. Ross Mitchell, Sonney Chan, Pierre Lemire

Research output: Contribution to specialist publicationArticle

Abstract

A novel software was proposed that enabled real-time,high quality volume rendering of medical image data sets on standard desktop and laptop computer systems, taking advantage of the sophisticated hardware required for the latest generation of graphics-intensive computer games. The goal is to provide quantitative, objective, and reliable assessments to help improve the accuracy and utility of modern medical imaging. The resulting software is called Resolution RD that employs the advances in graphical processing unit (GPU) power Modern GPUs also enable the development of many general-purpose algorithms to take advantage of their floating-point processing capabilities. Clinicians and researchers need to visualize an image data set from several viewing angles with a high quality, clear view of specific internal structures and organs. Users can manipulate the lens, moving it throughput the data set in 3-D while changing its size and the magnification.

Original languageEnglish (US)
Pages46-48
Number of pages3
Volume13
No7
Specialist publicationBiophotonics International
StatePublished - Jul 1 2006

ASJC Scopus subject areas

  • Biotechnology

Fingerprint Dive into the research topics of 'Medical imaging learns from computer gaming'. Together they form a unique fingerprint.

  • Cite this

    Mitchell, J. R., Chan, S., & Lemire, P. (2006). Medical imaging learns from computer gaming. Biophotonics International, 13(7), 46-48.