Dynamic volume texture mapping and model deformation for visually realistic surgical simulation

Wei Te Lin, Richard A. Robb

Research output: Chapter in Book/Report/Conference proceedingConference contribution

16 Citations (Scopus)

Abstract

For computer assisted surgical simulation to be effective, objects in the simulated environment should respond to the user's actions dynamically with correct visual information. This includes dragging and cutting that cause changes in geometry, topology and appearance. Geometric object representation can be manipulated intuitively in real-time but does not preserve interior information. Volumetric data representation, on the other hand, preserves volume content but direct manipulation is compute-intensive. 3-D texture mapping provides an alternative in representing volumetric information. We present a surgical simulation system based on geometric models that allows interactive deformation and incision of objects while displaying correct volumetric information corresponding to these changes. This is accomplished by dynamic 3-D texture mapping. This method can be applied to anatomical data and patient CT and MR images to facilitate data/patient specific surgical simulations.

Original languageEnglish (US)
Title of host publicationStudies in Health Technology and Informatics
Pages198-204
Number of pages7
Volume62
DOIs
StatePublished - 1999
Event7th Conference on Medicine Meets Virtual Reality, MMVR 1999 - San Francisco, CA, United States
Duration: Jan 23 1999Jan 23 1999

Other

Other7th Conference on Medicine Meets Virtual Reality, MMVR 1999
CountryUnited States
CitySan Francisco, CA
Period1/23/991/23/99

Fingerprint

Textures
Topology
Geometry

Keywords

  • 3-D texture mapping
  • deformable model
  • surgical simulation
  • tissue cutting
  • virtual reality

ASJC Scopus subject areas

  • Biomedical Engineering
  • Health Informatics
  • Health Information Management

Cite this

Lin, W. T., & Robb, R. A. (1999). Dynamic volume texture mapping and model deformation for visually realistic surgical simulation. In Studies in Health Technology and Informatics (Vol. 62, pp. 198-204) https://doi.org/10.3233/978-1-60750-906-6-198

Dynamic volume texture mapping and model deformation for visually realistic surgical simulation. / Lin, Wei Te; Robb, Richard A.

Studies in Health Technology and Informatics. Vol. 62 1999. p. 198-204.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Lin, WT & Robb, RA 1999, Dynamic volume texture mapping and model deformation for visually realistic surgical simulation. in Studies in Health Technology and Informatics. vol. 62, pp. 198-204, 7th Conference on Medicine Meets Virtual Reality, MMVR 1999, San Francisco, CA, United States, 1/23/99. https://doi.org/10.3233/978-1-60750-906-6-198
Lin WT, Robb RA. Dynamic volume texture mapping and model deformation for visually realistic surgical simulation. In Studies in Health Technology and Informatics. Vol. 62. 1999. p. 198-204 https://doi.org/10.3233/978-1-60750-906-6-198
Lin, Wei Te ; Robb, Richard A. / Dynamic volume texture mapping and model deformation for visually realistic surgical simulation. Studies in Health Technology and Informatics. Vol. 62 1999. pp. 198-204
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