3-D surface reconstruction of patient specific anatomic data using a pre-specified number of polygons

S. Aharon, R. A. Robb

Research output: Contribution to journalArticlepeer-review

3 Scopus citations

Abstract

Virtual reality environments provide highly interactive, natural control of the visualization process, significantly enhancing the scientific value of the data produced by medical imaging systems. Due to the computational and real time display update requirements of virtual reality interfaces, however, the complexity of organ and tissue surfaces which can be displayed is limited. In this paper, we present a new algorithm for the production of a polygonal surface containing a pre-specified number of polygons from patient or subject specific volumetric image data. The advantage of this new algorithm is that it effectively tiles complex structures with a specified number of polygons selected to optimize the trade-off between surface detail and real-time display rates.

Original languageEnglish (US)
Pages (from-to)430-439
Number of pages10
JournalStudies in health technology and informatics
Volume39
DOIs
StatePublished - 1997

Keywords

  • Kohonen network
  • Medical imaging
  • Surface modeling
  • Virtual reality

ASJC Scopus subject areas

  • Biomedical Engineering
  • Health Informatics
  • Health Information Management

Fingerprint

Dive into the research topics of '3-D surface reconstruction of patient specific anatomic data using a pre-specified number of polygons'. Together they form a unique fingerprint.

Cite this